Friday, 28 January 2011

track model

as you can see from the picture after alot of little problems i have finaly finished the strate and curved parts of my track. bring on the bridge!

Tuesday, 25 January 2011

texture to max

this is my wood texture applied to a black coloured cube

texture test.

i created this bump wood texture in photopshop using a simple tutorial i found on the internet.

blog continuation

this is the continuation from my hand in. i have decided to keep the blog going through out my project to help me document and record my progress.

Tuesday, 11 January 2011

opening shot idea5

here i have animated the camera to zoom into the train as it gets closer to it so it does nto pass so close to the yellow ball

opening shot idea4

i have changed the speed here and also moved the camera closer to the train

opening shot idea3

this shot idea is was my first one which i came up with at the start of the project. this is how it looks on the 3d models.

finished motion grahics

these are my finished motion graphics that will play at the start of my project.

opening shot idea2


opening shot idea1

this is my first test render of my opening shot after compleating my 3d modeling. they cubes and ball at the start of the shot represent the real toys that will be in the shot as the camera passes over them.

project development





Monday, 10 January 2011

project development

 i have re made the wheels as they were very blocky before
 i also went back and changed some other parts, and smoothed the edges.
 i then also created the magnets that hold the train together

Sunday, 9 January 2011

title sequence development

after researching the font used fot magnetic letter i downloaded it from a font website. i then went into autodesk 3dsmax and made 3d letters using this font.


i then rendered it out as an rpf image and did this 5 times with different colours. and then took it into after effects to put it all together.

test render 3 with train

Friday, 7 January 2011

motion graphics smoke test

this is a smoke particle system i created in after effects using a pluggin called trapcode particular, for my motion graphics. this is my first test render to see how it looks. at the moment the colour is a bit off, appears to be blue rather than the dirty smoke of a steam train, and the direction the smoke is produced from also need some work.